![]() ![]() Further to this, it has a positively massive amount of green sharpness and even the Attack Boost II Rampage Skill, meaning you’ll be able to multiply even more raw damage with your criticals. That said, whilst the initial raw damage is only a small upgrade on our last choice, it will regularly deal significantly more thanks to the Affinity. The real draw here is of course the huge 40% Affinity which, combined with the equipment you’re likely to be amassing by the time you reach this point, will enable you to regularly achieve a critical strike. Such things can be a little controversial when it comes to the Hammer, after all you’re simply meant to grab as much raw damage as possible, but when a model such as the Hidden Breaker exists, it’s sometimes a little too good to ignore. Much has been learned in the art of balance since then of course, but despite the power tweaks the general trend remains take a weapon type, remove a small amount of raw damage and exchange it for a huge chunk of Affinity. ![]() Such was their power in previous titles that every single one of the 14 types can claim to have had essential weapons that originate from the beast. Happily the Fur is quite a regular reward, though getting 4 may necessitate a few hunts at least, and the Jumbo bones do have quite a low drop rate, however they’re likely to show up from 2 star onwards, so you should have a few by the time you reach Bishaten.Ĭompared to numerous previous Monster Hunter titles, it feels like we’re recommending very few models that originate from the Nargacuga. The Tailcase isn’t too bad, since breaking its tail will guarantee one in the rewards, however the Horn requires a head break, which can be a little more annoying to target. ![]() Phew, looks like the developers have continued with the tradition of making good weapons difficult to craft with this one. Comes with the Silkbind Boost Rampage Skill, which increases damage done by Silkbind attacks – something you should be using frequently with the Hammer.Significant chunk of green sharpness to keep you going for longer between Whetstone uses.Good level of raw damage for the early portion of Low Rank.By the same token, hunts will naturally take a little longer in the early game, so the fact that this particular model comes with a good chunk of green sharpness means that you can focus on those head shots for a good while before any downtime. Starting at 120, you’ll be able to deal very significant blows to the head as you learn to chase that elusive KO. It doesn’t exactly come with any special frills or such, but it’s one of the absolute best options at this point in the game, specifically because of its raw damage. ![]() We certainly had a lot of fun taking down this newcomer to the series, and having helped quite a few new players by now we don’t consider it to be the pinnacle of difficulty, so we’re pretty comfortable recommending this particular model first. It’s not until the 4 Star quests open up that things really get interesting, and for us the absolute best option to shoot for here is the Five Pronged Hammer, or the model that requires Bishaten parts. Soon enough however you’ll be jonesing for something a little better, a little more interesting, and if we’re honest you’re not exactly going to have a lot of options. In the very early game of Rise you’re no doubt going to be getting plenty of use out of the regular Hammers – those upgraded simply by using Ores and such. Hence today’s article, in which we’ll attempt to detail the three Hammers that we consider at least help you on your way. Amplifying this even further is the early portion of any Monster Hunter title, which can be a very daunting proposition for new players, and the last thing we want them doing is giving up because they chose the wrong thing to swing. This does limit their choices of course, and we’re not about to claim that you can’t do well with just about any model, but if anything this makes said choice more critical than ever. Where other, quicker options can get away with relying on additional elemental damage or the build up of status, these two behemoths rely on one thing, and one thing only: Raw Damage. In fact, much like it’s slow moving cousin the Greatsword, we’d argue that it’s one of the most critical weapons to get right. Grabbing yourself the best Hammer is critical in the early game of Monster Hunter Rise. ![]()
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